
Instead, a separate "hate EXP" is used to determine how close a Mii is to quarreling with another. However, how much earned varies by source. Unlike party member levels, relationship levels have a constant number of required experience points ( 5) to reach the next level.

Refer to the Horse article for more details on its assist skills.Īs mentioned above, relationship is improved by filling up a meter. Unlike between teammates, relationship level with the horse has higher boost per Inn stay.

In Miitopia for Nintendo Switch, the new horse ally can be bonded with a party member. The Relationship meter is symbolized by a pink heart. Reaching a new friendship level during battle will also fully heal both Mii characters' HP.Īlthough relationship is an advantage during battle, if two of the player's Mii characters fight or if a Mii gets jealous because his/her best friend is getting closer to another Mii, it will result in bickering and fights during battle.
#Miitopia wiki relationships full
Assist skills activate randomly during combat and enable boosts for the attacking Mii, duo, trio or full team attacks, etc. The higher the friendship, the more assist skills are available.

Relationship improves when two Mii characters rest in the same room at an inn or through random actions during a battle such as the use of the assist skill "Concern", the Energetic quirk "Cheer" or healing a party member. In Miitopia, having friends is truly a blessing. 3.1 Differences in the Camaraderie trailer.
